Hand Exoskeleton

Product Design | Engineering | Robotic Device


Come up with a solution to display voluntary range of finger extension and finger flexion through application in neurological patients.


A collaboration project with a team of engineers and internal stakeholders from the Burke Rehabilitation Hospital to develop a hardware/software solution and working prototype for neurological patients experiencing hand spasticity post-stroke.

As a team, we conducted user research, 3D modeled, prototyped design iterations, and developed the software needed to control and measure range of motion.

My Role

Modeled the prototype ideas on SolidWorks. Designed the form on SolidWorks and 3D printed parts that would be used for the apparatus.

Made design decisions to develop the form and improve the user experience of the product.

Important Considerations

1. Patient Compatibility

2. Comfortability

3. Safety

4. User Integration

5. Ensure electrical components (i.e. IMU sensors) fit securely, in a fixed position


The end product was a hand rehabilitation device that helps alleviate spasticity and open the patient's affected hand from its clenched fist position through repetitive rehab exercises. Values for each individual finger's range of motion could be collected to keep track of the patient's therapy progress.

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